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The issues in this section are being investigated further because of tickets players submitted to Halo Support. For the first three issues below: if you encounter them, please submit a ticket with info including a timestamp for when the issue happened, the game mode, and the map.
This will help us investigate them further:. To see known issues unique to each Halo game within Halo: The Master Chief Collection, check the corresponding links below:. Halo: Combat Evolved Known Issues.
Halo 2: Anniversary Known Issues. Halo 3 Known Issues.
Halo: Reach Known Issues. Halo 4 Known Issues.
This warning is false and harmless. It will be fixed so it doesn't always display in a future update.
New - Issues from Halo Support tickets The issues in this section are being investigated further because of tickets players submitted to Halo Support. This will help us investigate them further: Rarely, a player can be disconnected from matchmaking after loading the map but before the gameplay starts.
This also in a short temporary matchmaking ban. Other player-reported issues: In Halo 2: Anniversary, entering or exiting a cutscene can result in being returned to the main menu.
Please submit a ticket if you encounter this issue. In Halo: Reach Firefight, Challenges do not track the stats of non-host players.
In Halo: Combat Evolved Anniversary co-op campaign, both players are sometimes returned to menus with a disconnect error when loading into the campaign if players have ificantly different load times. NEW — The Gamma brightness setting resets to default when changing to Windowed mode using the F11 key on the keyboard.
This will be fixed in a future patch. In the meantime, pausing and unpausing the game will return the Gamma to the original setting.
NEW — When attempting to enter a multiplayer game in a party with a player who has an extremely poor internet connection, there is a chance the countdown timer will remain at 0 forever, causing a soft lock without an error message. If attempting to create a Custom Game Browser match, the host will encounter a hard lock and must restart the game.
This requires a force close of the game from the task manager.
The interface text for Visuals in the Options menu for Halo: Combat Evolved does not specify that it also changes Effects audio non-music. Restarting the game fixes the issue.
The nameplate and progression badges of friends are rendered past the bottom of the player roster Issues activating text chat can be caused by action mapping from the input. The selected skins are still active, but the preview model does not show them. In Halo: Reach and Halo 3, gameplay volume does not respect changes made to the Game Volume setting during gameplay.
Rarely, main menu audio is distorted or skips after sitting in the main menu for a long time.