Take turns building the Mouse Trap as you move around the gameboard. Then use the Mouse Trap to try to capture your opponents' mice.
The player turns the crank A which rotates the gears B causing the lever C to move and push the stop against the shoe D. The shoe tips the bucket holding the metal marble E. The marble rolls down the rickety stairs F and into the rain gutter Gwhich le it to the helping hand rod H.
This causes the other metal marble I to fall from the top of the. The weight of the metal marble catapults the diver M through the air and into the washtub Ncausing the cage O to fall from the top of the post P and trap the unsuspecting mouse.
Place the Cheese pieces in a pile next to the gameboard. Pick a player to go first. Play proceeds to the left. On your Mouse trap game instructions 2011, roll the die and move your mouse the of gameboard spaces shown. Then follow any instructions printed on the space you land on.
Two or more mice may be on one space at the same time. Collecting Cheese Pieces: As your mouse moves around the gameboard, you will collect Cheese pieces from the Cheese pile and from your opponents.
You may use Cheese pieces later in the game to help you spring the trap on your opponents7 mice. More about this later in the instructions.
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Build spaces have s printed on them 2, When you land on a Build space and the of players in the game matches any one of the s on the space, then you build one part of the Mouse Trap and collect one Cheese piece from the Cheese pile. When you land on one of these spaces, you must go to the space indicated, but do not follow any instructions printed on that space and do not collect any Cheese pieces! Your turn is then over.
When you land on one of these spaces, take the indicated of Cheese pieces from the Cheese pile. If the Cheese pile is empty, take the Cheese pieces from the opponent with the most Cheese pieces.
If two or more opponents are tied for the most Cheese pieces, you may take them all from one opponent or divide the amount between them. If the opponent with the most cheese has less than three pieces, just take the of pieces the opponent does have.
When you land on one of these spaces, return the indicated of Cheese pieces to the Cheese pile. If you must return more Cheese pieces than you currently have, only return as many as you hold.
These are the six spaces at the end of the path beginning with the Safe space and ending with the Cheese Wheel space. This section of the path is called The Loop and it is where mice are captured.
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Once you arrive at The Loop, you and your opponents will take turns circling it as many times as necessary until the Mouse Trap is completely built and only one mouse remains uncaptured on the gameboard. See the Trapping Mice section on 4 for details. If the Cheese pile is empty, you may take any pieces you are entitled to from the opponent with the most Cheese pieces.
You may build one part of the Mouse Trap when you land on a Build space as ly Mouse trap game instructions 2011. Mouse Trap parts must be assembled in numerical order! Build the Mouse Trap by placing each ed part in its proper position following the Building Plan. Example: If you are the first player to land on a Build space, you would place part 1 Base A on the game- board. The next player to land on a Build space would position part 2 Gear Support in place and so on until the Mouse Trap is completed. Immediately after placing a part of the Mouse Trap on the gameboard, take one Cheese piece from the pile.
Whenever you land on a Build space that's located on The Loop section of the gamepath, you add two parts to the Mouse Trap and take two Cheese pieces from the Cheese pile. Once the Mouse Trap is complete, you do nothing when you land on a Build space.
Once the Mouse Trap is complete, use it to try to capture your opponents' mice. Here's how:. When you end your turn by landing on the Turn Crank space in The Loop and there is an opposing mouse on the Cheese Wheel space, turn the crank slowly in a clock- wise direction. This will set the trap in motion.
If the trap operates correctly, the opposing mouse will be captured and is out of the game. Any Cheese pieces held by the captured player must be turned over to you.
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If the trap fails to capture the mouse, the opposing player immediately moves his or her mouse to the Safe space. If more than one mouse is on the Cheese Wheel space, they may all be captured or missed together. If there is no opposing mouse or mice on the Cheese Wheel space, try to move one or more mice there.
See Moving Opponents1 Mice section that follows. Remember: You may only turn the crank after the Mouse Trap is complete and when your mouse is on the Turn Crank space and an opponent is on the Cheese Wheel space.
When you end your turn by landing on the Turn Crank space and there is no op- posing mouse on the Cheese Wheel space, try to move an opponent's mouse onto the Cheese Wheel space and then try to trap that mouse. You may continue doing this as many times and to as many opponents as you like as long as you have Cheese pieces to return to the pile.
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If you manage to move a mouse or mice onto the Cheese wheel, you may then turn the crank as described above. You may only use your cheese pieces when you are on the Turn Crank space. If an opponent's mouse is on the Cheese Wheel space when you land on the Turn Crank space, you may still use your Cheese pieces to try to get other opponents' mice onto the Cheese Wheel space before setting the Mouse Trap in motion. When an opponent's mouse is on the Safe space located on The Loopyou cannot try to move that mouse onto the Cheese Wheel space.